/* ============================================
   DITHER CANVAS — WebGL Background
   ============================================ */

#dither-canvas {
  position: fixed;
  top: 0; left: 0;
  width: 100%;
  height: 100vh;
  z-index: -1;
  pointer-events: none;
}

/* ─── PARALLAX LAYERS ─── */
.parallax-far  { will-change: transform; }
.parallax-mid  { will-change: transform; }
.parallax-near { will-change: transform; }
